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Thread Statistics | Show CCP posts - 0 post(s) |

Brian Ballsack
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Posted - 2010.11.14 16:20:00 -
[1]
You still didnt explain how all of those things you listed make mission running impossible. If all you care about is rewards FOBTW.
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Brian Ballsack
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Posted - 2010.11.14 16:24:00 -
[2]
Originally by: Raze Razor Edited by: Raze Razor on 14/11/2010 09:53:17
What?? Are you kidding me? If incursion is messing up my missions then good bye eve, SUBSCRIPTION CANCELLED !!
God this game just gets worse and worse. I just spent nearly 1 billion on a mission running ship and now they are going to bork it or I have to do 20 jumps to another constellation? What happened to the sandbox model?
Hahahahaha 1 billion on a ship to run missions ??? What an idiot, i never really understand fools that pimp out mission ships so that they can do more missions.......your missing the point of the game and treating it like that blizzard crap.
I hope you do unsubscribe, you are adding nothing whatsoever to the game world just play a single player game instead.
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Brian Ballsack
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Posted - 2010.11.15 23:10:00 -
[3]
Originally by: Slimy Worm lol go back to WoW
QFT I hope incursion makes you cry at night and quit, your adding nothing to the game anyway, wasting faction/officer mods on t1 ships to do mission in.
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Brian Ballsack
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Posted - 2010.11.16 19:52:00 -
[4]
Still here crying eh ? It mustve got really deep. CCP never intended anyone to run missions over and over, dont like it ? GBTW
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Brian Ballsack
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Posted - 2010.11.17 03:50:00 -
[5]
Originally by: Ironbong
Originally by: Emperor Cheney
In a single shard game, everything is in opposition. While this may inconvenience some playstyles, new playstyles will be created. New occupations and corps, Sansha in-cappers, will emerge. The sandbox is getting bigger.
whats the point of having a bigger snadbox if there is no one left playing in it because the sand gave them an infection and detered them from coming back ?
More sand, and the people that will leave because of this are only mission runners, they add nothing to the game anyway, grinding away repetative missions in thier own little world
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Brian Ballsack
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Posted - 2010.11.17 16:44:00 -
[6]
Originally by: Pottsey Edited by: Pottsey on 17/11/2010 09:23:02 Tippia said ôHow do they "nerf missions"? The missions don't change. You might feel that, due to poor fittings and/or a reliance on bounties, you'll want to skip a few systems over, but guess what: the missions there are the same as ever ù no nerf has happened.ö Missions are nerfed if you stay the missions take 50% longer or more if you need to fit more tank and you get less bountyÆs. As itÆs been said the agents next door might give less rewards and the wrong LP reward not to mention the play time lost traveling about and boredom from traveling about. Please stop acting like itÆs just a few systems over. Sure itÆs a few systems over for the few lucky ones, but for most people getting the correct LP reward and same agent reward can be a very long distance jumps wise. How many NPC corps have high quality same level agents within a short jump range? Very few is the answer.
Just to say it again, the missions a few jumps over are not the same if the agents quality is worse a few jumps over and often the agents are worse a few jumps away.
This post made me laugh, i cant beleive the guy is serious, talk about playing the wrong game. Your not suppose to be able to do what you want, when you want, 100% of the time. CAnt belive such idiots have made it this far, when this is clearly NOT the game they should be playing.
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Brian Ballsack
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Posted - 2010.11.17 22:29:00 -
[7]
Originally by: Billy Kidd
I'm still looking for the advantages provided by the disruptions themselves to the players, the game, and the developers.
Its not suppose to provide advantages you ******, its not wow, its an alien invasion, when would an invasion ever provide advantages ? Contrary to what you think this game is a sandbox, you clearly dont cant adapt, so you deserve to get left by the wayside, keep whining like a child, no one cares what you or poxy thinks.
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Brian Ballsack
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Posted - 2010.11.18 20:21:00 -
[8]
Originally by: Billy Kidd
Hmmm... Maybe belt ratting in high-sec incursion might be worth a try ??  
Belt Sansha don't drop loot, salvage, or bounties. The point of those things is to discourage you from belt-ratting.
Hahaha, maybe to you, but to me they are there to encourage people to join in with defeating the sansha in your system.
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Brian Ballsack
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Posted - 2010.11.19 13:49:00 -
[9]
Originally by: Rip Minner
Ya a you just dont get how this things are currently running do you man. The rewards are going to fall into the hands of one big gang of pro's. You will be fighting pro's at all levels So it's just more content for the best of the best
hahaha gave me a good laugh this, By "pros" and "Best of the best" you mean people that play the game as it was intended, people that play in gangs with other people. Not losers that just solo pathetic missions over and over in a world of their own.
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Brian Ballsack
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Posted - 2010.11.22 14:19:00 -
[10]
Its nice to see all the crap idiots still upset, more tears pls
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